Finally animating whooooooooooo! Also finished up some clothes stuff.
- Summary: Finished Danforth’s jacket and pants, just need to UV them and get them off to Val.
- Positive Stuff: Should still be easy to Dyer, got the jacket and pants modeled
- Problems / issues: The jacket is accurate and should sim well, but I’ms till not quite sold on the design. Want to pitch another option to the team next time we meet.
- Hours: 9
- Summary: Actually started animating! Got two shots blocked in and am working on two more.
- Positive Stuff: Actually moving forward with things, and we’ve got a plan to get everything blocked by break
- Problems / issues: Some slight rigging issues as we move from the proxy rig to the smooth-bind rig, but Anthony and Gabe are hard at work sorting them out.
- Hours: 8.5
LIST OF UPCOMING TASKS:
- UV clothing
- Block more animation
- Hair sculpts?