4/26 PPJ Gabriel Valdivia

What I planned to do:

Focus on my tent shots and get everything that wasn’t already at a first level of polish to a first level of polish.

What I did this week:

I spent most of my time wrestling with my tent interior shots.  They have proven to be my most difficult shots to work on and have needed much TLC.  I was able to get them to a level of polish that will be ready to show in class tomorrow and for Dave Mauriello to give me some good critique today.  Other than the tent stuff I tweaked some of my others shots and set up an animation schedule with Josh for when certain shots need to be LOCKED.  From there I spent a while going back through and playblasting all our shots so we can have a nice, cohesive edit to show on Tuesday.

What I plan to do next week:

First priority is getting shots locked so we can begin rendering.  I will also be helping knock out any small things that just need to get done.

Hours: 60


4/19 PPJ Gabriel Valdivia

Goal for this week:

Work on my interior tent shots.

What I got done this week:

I spent all my time working on a single shot that proved to be incredibly difficult.  It’s my shot where Dyer collapses to his knees and Danforth bumping into the table.  I’ve finally worked out all my problems with dyer’s fall so now im tackling danforth and the table but this shot will be done by monday night thankfully.

What I plan to do next week:

Finish everything that isn’t quite done or to a first level of polish yet.  By class next week all of my shots will be at their first level of polish state and then I can move into adding that final level of polish while the team renders everything.

Hours: 20

4/12 PPJ Gabriel Valdivia

Goal for this week:

Last week I said I was going to focus on my interior tent shots but instead it became priority to make sure all shots were in 3d for this weeks animation.

What I got done this week:

I will no longer have any shots represented by storyboards for this week’s edit.  I was able to take ELC 060 to a near finished polished state.  I also took EAC 070 & 080 to almost the same state but I still need to add some facial work to both shots and 080 needs a bit more body splines but overall they have come a long way and are close to finished.  ELC 045, 050, and 052 are super rough and will be polished easily once I ask my team what exactly the sequence should look like.  ILT 020 and IT 280 were my last two shots that I hadn’t had 3d for so those are now blocked in.

What I plan to do this week:

Since I switched my plans around for last week I plan on getting my ILT shots splined this week and I want to throw a few more touches onto my EAC shots.

Hours: 27

4/5 PPJ Gabriel Valdivia

What I Planned to do this week

Move forward with polishing animation.

What I got done this week:

I was able to take two more shots from super rough to a polished state with facial animation.  ELC 020 and 030 are ready for one more look from the team for crit and one more round of polish before they will be ready to render.  I’m also currently in the process of redoing a couple shots because I’m unhappy with the initial result .  I also took some time to pose a shoggoth tentacle for a poster.  That took longer than expected because I ended up having to directly tweak the model because I couldn’t get it in the shape I wanted with just the rig.  Other than that I’ve planned out what I need to get done each week to stay on track and so far I’m on schedule.

What I plan to do next week:

This week I’ll be working on our interior tent scene.  I have three shots in this scene that I’ll have polished for next week’s crit.  I’ll also try and make some tweaks to last week’s shots.

Hours: 17

3/9 PPJ Gabriel Valdivia

What I planned to get done:

I planned to continue chugging along at animating my shots.

What happened this week:


Our team hit crisis mode because we had to get our wall put up in the URBN center lobby on Monday but on three different attempts the print center was closed so we ended up getting in some trouble.  I was also unfortunately busy during my team’s complete panic about the wall (which I feel bad about) but everyone pulled through and got stuff printed and put up.  What I ended up helping with this week was getting some stuff ready for our presentation on tuesday.  I animated a turntable for our shoggoth monster.  It’s tentacles move and flail while it’s body looks like it’s breathing.  I also threw together a couple reaction shots of our characters for our trailer.  Nothing fancy, just 24 frames of them gasping.



Next week:


Total Hours: 16

3-1 PPJ Gabriel Valdivia

What I set out to do this week:

I wanted to get all my tent scenes blocked in and spline at least two of my other shots.

What I got done this week:

I didn’t quite finish blocking in my camp scenes because we noticed some layout problems that needed to be fixed before I could finish blocking BUT those will be done by tomorrow.  I didn’t let it hold me back though so I worked on roughing in a few of my other shots.  I roughed in ET 020, ILT 030, and I spent a lot of time on ILT 010, and EAC 070.  Animating has been rough this week though.  I spent so many hours tweaking and tweaking and ended up filming more reference cause I couldn’t get my characters to do exactly what I wanted them to do.  I think i’m finally on the right track though.

Hours: 32 hours

What I plan to get done next week:

I’ve got six shots left that need a rough polish before I can go back and start polishing so I’m going to get half of them done by next week and the other half of them done by finals week.  So I’m right on track 🙂

2-22-15 PPJ Gabriel Valdivia

Goal for the past week:

The plan was to get all my shots blocked in for the camp/ tent scene, throw the finishing touches onto the elder thing model, and fix my references.

What I got done:

I didn’t end up getting blocking done for the camp/ tent scene because layout got delayed but it’s suppose to be finished by the end of tonight so I’ll be working on getting as much of that blocked in before our meeting with our adviser on Wednesday.  Dave and I did film new reference for that scene so we are ready to go as soon as layout is finished.  Since I couldn’t work on blocking I continued to work on roughing in the animation for my scenes in the trench.  I did fix my references for Josh, which was a stupid error on my part because I forgot a folder in the reference path.  I finished the elder thing model which I’ll hand over as soon as I’m instructed what to do with the UV’s.

Hours: ~10

What I plan to get done throughout the next week:

This coming week I plan to definitely have everything blocked for the camp/ tent scene and I’m going to try and get the rough animation done for EAC 070 and ET 020, faces and all.

Oh, and a big factor for why I only have about 10 hours for my PPJ this week is because I ended up having to spend about 40 this week fixing a lot of problems for an independent study I’m currently enrolled in (rig issues).  BUT all that has been solved so as part of my plan for this week I’m going to dedicate 30 hours minimum to just animating for senior project. There I’ve said it! Now I must do it!