This week I was supposed to work on the city buildings. I started working on them, but was distracted by (surprise!) issues with the farm. We were experiencing really erratic render times, with identical frames taking between 20min and 20 hours. I worked for a while on a contingency plan, cutting down render times to the point where we could render locally in a worst-case scenario. Thankfully, though, after talking to the Drexel IT department the farm seems to be stable again. I’ll be monitoring it in the coming weeks and submitting jobs to feel it out while wrapping up the city.