This week, my focus was on creating an asset list so we all know what to model for our environments and tweaking the shoggoth model.
Shoggoth Editing
Summary: I edited the arms so they are torn and reshaped the body to be less flat
Positive Stuff: The skin damage is visible from both a distance and close up. The body looks less squashed.
Problems / issues: The shoggoth still has poor topology, so this needs to be addressed.
Hours Spent: 4
Asset List
Summary: This is a document that catalogs the different models that need to be created for all the environments.
Positive Stuff: All the scenes are blocked out and formatted
Problems / issues: Not all the needed assets are in the document yet
Hours Spent: 2
LIST OF UPCOMING TASKS:
1. Finish Asset List
2. Begin Modeling Assets