This week was another time crunch, as I expect every week will be until this project is finally done! The animators are continuing to lock our shots, Josh is rendering out character passes, and textures are underway. Anthony has made some awesome headway on our shoggoth-squishing destruction simulation, and Ethan has finished storyboarding the new 3D motion graphics sequence. We’ve contacted somebody to assist with sound effects and audio balancing, ironed out the final changes in the edit, and started gathering some awesome photo reference for matte paintings.
Overall, all wheels are spinning full steam ahead. Nothing to do now but keep at it until we’re finished!