This week was mostly about the animation. I was sadly very busy this week with non-school things, and that slowed me down. I still spent a large chunk of time working on the animation and smoothing out what I already have. I also finished the shoggoth model including UVs and got it on the server.
Summary: I put the bottom of the shoggoth on, which included making the mouth, and I also unwrapped it so now it is ready for both textures and UVs.
Pros: The model is now ready to be rigged, and Anthony has agreed to take the lead on rigging this monster.
Cons: The shoggoth still has a ways to go until he is done.
Summary: I was only able to spline out 5 shots this week, and I didn’t get to faces. I should still be able to get what’s expected done on time though, and I’m confident that the quality will be high enough for first pass renders.
Pros: Several shots are ready for faces, and the ones that are left to spline have very little in the way of acting in them.
Cons: There are still several shots that I need to get into, and I haven’t even started with faces yet.
1. Finish first pass animations for the tower scene